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Gone are the skill trees and monster grinding that once made up the progression loop of the game, in favor of a quest-based system with scripted events to overcome. Having spent around two weeks with the new release, it’d be more accurate to refer to Cube World’s beta as a different game rather than an improvement on what once was. When did the last cube world update come out full#Now sitting with a “Mostly Negative” review tag on Steam, and a subreddit full of anger and regression, Cube World’s beta hasn’t exactly lived up to those far flung fantasies. Cube World was a real game, and everyone was gonna play it! Things seemed bright, things seemed hopeful everyone was excited to get back into Cube World and fool around with all the crazy, fun additions Funck had promised and shown on Twitter over the years. People were hooting, hollering, and shouting at each other over how they had been vindicated, taking every chance they could to stick it to those nasty naysayers who dared to say a new Cube World was never going to happen. When this news broke, every Cube World fan lost their god damn mind. The game has been promised to receive much faster updates, and included an entirely different, though more accessible form of multiplayer directly through Steam. This past September, Funck came out of nowhere to announce the game’s full release on Steam, with a one week beta period for those who had purchased the alpha way back when. When did the last cube world update come out software#Despite these few and far between information dumps, Cube World received absolutely zero software updates between 20. While Funck was far from communicative, he did post the occasional hints about his future plans for his voxel paradise in the form of biannual Twitter screenshot threads. This original alpha was pretty barebones, but it did offer a fun RPG sandbox that you (plus several friends if you used the rudimentary server-based multiplayer) could fool around in and feel like an explorer. While creator and sole developer Wolfram von Funck released an alpha back in 2013, he quickly took down the ability to purchase the game, and went radio silent from then on out. It came onto the scene right at the peak of Minecraft’s cultural zeitgeist, promising an ambitious and more traditional role-playing take on the burgeoning voxel-based exploration genre. If you’ve never heard of Cube World, that’s not too surprising at all. I always thought to myself, “You know, I hope that Cube World really does update, just so these people can be happy and live free.” Then bafflingly, in the past month, Cube World actually updated. ![]() Though I often found myself baffled by the sheer audacity of this community, often butting heads and becoming frustrated over a $15 purchase they made over six years ago, the sheer passion that so many of these people had for a game that might as well have been vaporware was really impressive. If you’ve ever followed me on social media, you’ll know that one of my favorite pastimes of the last couple years has been the scant few times the Cube World subreddit managed to push its way through to my front page with some sort of outlandish meme bemoaning the future of the game. ![]() I really, truly did not believe that I would ever have a reason to write about Cube World on this website, but fate is a cruel mistress. ![]()
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